A downloadable game

Download NowName your own price

This is a game I made for my wife for our 14th anniversary. It's very personal, and all the intricacies of the design express my love for her.

The goal of the game is simply to reach the end of the journey (the top). The journey can be dangerous. As you bump into or investigate the people on the path, you may find their true colors come out and they become even more dangerous. However, if one of them could be a partner, perhaps you could ease each other's journeys. Or, you could avoid all interaction and complete the journey solo. There is much meaning in that as well.

I hope you will also find meaning in this game and share it with your loved ones. <3


Font: Amatic Regular, found here: https://www.fontsquirrel.com/fonts/amatic?q%5Bterm...

Music: "July" by Kai Engel, found here: http://freemusicarchive.org/music/Kai_Engel/Chapte...


Made withUnity


Download NowName your own price

Click download now to get access to the following files:

1.1.zip 17 MB


Log in with itch.io to leave a comment.

I found this game by chance, and I'm interested in playing it. The scrolling thing doesn't seem to work for me though? I tried using a different browser as well but I'm stuck on blue screen. Is there any way around this?

Thanks for letting me know! It seems like itch.io updated their screen size settings so that the window is too short and I no longer can set it to be long enough. I've changed it to a downloadable file, so you can download the .html file and run it locally. I recommend Firefox for that because most browsers don't like to run local html files for whatever reason. Good luck, and thanks so much for your interest!

I like this game. A lot.
Never found my partner :'(

The ambiance stopped playing after a minute or two.
Would be cool if it didn't pause when I clicked out of it, since I need to to scroll up.

Thanks! I'm really glad you like it! It is hard to find your partner by design. ;)

I have not heard of that bug with the ambiance... It's a long track so I might have forgotten to set it to repeat. As far as pausing when you click out of it, I don't have much control over that, unfortunately. I think Unity's WebGL player just pauses when it's not active. If you have a mouse with a scroll wheel, you don't have to click out, but with other input methods, maybe you do.

That said, I may at some point make a downloadable version that has some camera panning action to make it a little more approachable for folks. :)

Awesome! Really really love the game!